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Roblox stock surges after growth in September DAUs and bookings, while previous revenue estimates adjusted down


Roblox Corp.

reported September metrics Monday that showed average daily active users (DAUs) rose 23% from a year ago to 57.8 million, which was down from 59.9 million in August but up from 52.2 million in July. Hours engaged for the month were up 16% to 4.0 billion, while estimated bookings increased 11% to 15% to between $212 million and $219 million. The immersive digital experiences company’s stock surged 12.2% in premarket trading. The company also updated its “paying user life” estimate to 28 months from 25 months in the prior two quarters, which as a result the company said estimated revenue for July was adjusted down by about $43 million and for August was adjusted down about $38 million. The company said it estimates September revenue was between $171 million and $180 million, or down 2% to up 3% from a year ago, after between $233 million and $237 million in August and between $205 million in $208 million in July. Using the midpoint of the monthly estimated revenue ranges, including the updates, the third-quarter revenue would be about $510.5 million, which compares with the FactSet consensus of $692.5 million. The stock has plunged 65.5% year to date through Friday while the S&P 500

has dropped 24.8%.

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